“Instant gratification in gaming has become a problem” – Kingdom Come: Deliverance 2 dev says the RPG is meant to feel like a spiritual successor to Oblivion and Morrowind

On the Radar | Warhorse senior game designer Ondřej Bittner explains why going back to “the roots of RPGs” is a good thing

​On the Radar | Warhorse senior game designer Ondřej Bittner explains why going back to “the roots of RPGs” is a good thing  Read More Gaming”Instant gratification in gaming has become a problem” – Kingdom Come: Deliverance 2 dev says the RPG is meant to feel like a spiritual successor to Oblivion and Morrowind | GamesRadar+
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